For many years, Super Smash Bros. was the undisputed king of the platform fighting genre. However, there’s a brand new but already beloved creation from Warner Bros ready to take the throne in MultiVersus.
Available to play on many platforms, MultiVersus saw a very large player base during its beta testing phase. While there are undoubtedly links and similarities between the games, it aims to be a very different fighting game in smashbecause it does a lot of different things – and maybe even better.
free to play
Free play seems to be a major trend these days, with many games easily available to everyone without having to pay a single penny. Apex Legends and Fortnite are just a few free games which have already revolutionized the industry while delivering epic battle royales to gamers.
Whereas brawlhalla is the first game in the platform fighting genre to have this trait, MultiVersus followed suit in its free accessibility, thus making the barrier to entry quite low. Granted, there are some in-game purchases, but MultiVersus being free creates a more open player base.
Super Smash Bros. offers a lot of voice acting in their games. Characters usually say a line when using a certain move, taunting, or even on their post-game victory. Some may even say a line in their Star KO as they fly off stage!
The dubbing is more expansive in MultiVersus however, that’s no surprise given the in-game voice acting. Announcer voices can be customized, meaning Kevin Conroy can be the announcer for any fight that doesn’t contain Batman.
Speaking of custom announcer voices, MultiVersus offers a lot of customization for its players. Not only can skins be changed, but emotes and taunts can also be customized. Each character comes with a “variant”, with some having more than one. Some of these variants can even completely transform a character.
Many of these variants and emotes must be unlocked, primarily through the game’s Battle Pass. Another way to unlock variants is by increasing a character’s Mastery Level, which can easily be done by playing multiple matches with that character .
MultiVersus has a cool feature called Perks, where players can give their character a buff. These advantages are divided into three categories: attack, defense and utility. Signature perks are also available which are exclusive to specific fighters. Using the right perks can ensure victory, which is a must for beginner players.
These benefits provide many benefits; some can increase a character’s projectile speed while others grant an extra jump after damaging an opponent in the air. In team play, if both players of the same guild select the same advantage, this advantage is cumulative. This means that the effects of the perk are enhanced or even modified.
Character archetypes are a fairly common theme in fighting games. You have the all-rounders, the glass cannons, the heavyweights, etc. MultiVersus embraces this concept with character classes, which can allow players to determine who the strongest (and weakest) characters are.
Every fighter of MultiVersus comes with a character class, which specifies the role of this fighter and the areas in which he generally does well. Five unique classes exist in the game – Bruiser, Tank, Mage, Support, and Assassin. There is also a vertical, horizontal or hybrid categorization, which basically highlights “the direction in which their movements are best suited to cover”.
Emphasis on team play
A major emphasis on MultiVersus is the emphasis on cooperative team play. 2-vs-2 is considered the game’s main mode, although 1-vs-1 and four-player free-for-all are other options. The game design is 2 vs 2 based as a plethora of moves are designed for team play.
For example, moves like Wonder Woman’s lasso can either attack enemies or bring allies back onto the stage. Some moves can protect a teammate or give them a useful item. Whereas smashwhere team play can feel like a classic one-on-one match, MultiVersus team play is much more compact.
dogfight in Super Smash Bros. is very solid, with plenty of scavenging and aerial dodge moves to do the trick. Compared to Smash Bros.Nevertheless, MultiVersus focuses more on air combat, with each character having two air jumps AND two air dodges.
Moreover, in MultiVersus characters can use their special moves in the air. Each character has plenty of freedom to move through the air, which goes well with the game’s 2v2 emphasis. loss.
Interactions with the characters
In Super Smash Bros., the characters don’t really interact as much. Sure, they can make fun of each other, but there’s not enough direct communication for everyone. Sonic the Hedgehog tells Captain Falcon “You’re too slow!” just doesn’t feel as good as it should.
With MultiVersus being a huge crossover game with great voice actors, there’s a lot of interaction to be had with the game’s wacky cast. Characters have unique lines for each match and can even rub shoulders before a battle. Seeing LeBron James trash talk Rick Sanchez will truly be a sight to behold.
Skins and emotes aren’t the only things that can be customized in MultiVersus. Things like ringtone effects and banners can be customized, making the overall experience a bit more fun and immersive.
For anyone who wants to see Porky Pig go “That’s it, folks” as their opponent is knocked off the screen, or even see the House Lannister flag flutter as an enemy falls offstage, all they have to do is change the ringtone effect. These types of cosmetics need to be unlocked, but that makes them all the more rewarding.
One of the main complaints about Super Smash Bros UltimateThe online mode of is the lack of restore netcode. It became such a problem that a software engineer, DShad, created a mod for Switch emulators. It should be noted, however, that this mod is not yet available to the public.
Doesn’t seem to be a problem for MultiVersus, as the game comes with restore netcode for all platforms. This netcode is server based which means anyone can play MultiVersus online without too much of a hitch.
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