Prey Director reveals elements directly inspired by the game God Of War

Prey director Dan Trachtenberg reveals how the popular God of the war the video game directly inspired the latest Predator film. Set at the beginning of the 18th century, Prey stars Amber Midthunder as Naru, a young Comanche hunter who comes face to face with the iconic, ruthless alien hunter. Armed with her bow, a small axe, and her hunting prowess, Naru must track down and kill the Predator before it wipes out her people.

Trachtenberg previously revealed that Prey was inspired by the 2018s God of the war, the latest entry in the eponymous video game franchise. In the popular game, the player controls Kratos, a god-hating Spartan warrior with enchanted powers and weapons who embarks on a quest to deliver the ashes of his deceased wife to the highest peak of the Nine Realms. Kratos and his son Atreus battle creatures and gods from Norse mythology as they set out to fulfill their beloved’s dying wish. The 2018 God of the war gives Kratos, and therefore the player, new weapons to wield in addition to the series’ iconic dual-chain Chaos Blades, retractable Guardian Shield, and the ax Leviathan.

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Related: Prey 2 Needs To Break A Major Predator Sequel Trend

During an interview with Bernard Petits of The life of Cassius (Going through comics)Trachtenberg tells how Prey directly took elements from the popular God of the war game and incorporated them into the Predator prequel. Now that the film is out on Hulu, the director is able to give some specific examples. Read what Trachtenberg has to say about these influences below.

“…it’s the Predator shield, but even her Tomahawk that she makes because she throws it and calls it back. He was very inspired playing this game.”

Due to the overt references to the popular game, Trachtenberg is clearly a huge fan of God of the war as well as all its predecessors. Although not as ornamental as Kratos’ shield in God of the war, the Predator’s Guardian Shield works almost entirely the same, with the weave starting from the center. However, Kratos’ Leviathan Ax differs greatly from Naru’s Ax, as the Spartan’s weapon is much larger and is magically controlled as opposed to something handy like a rope, similar to Naru’s Trick. Prey cannot copy directly God of the war, but it still managed to offer a subtle homage. This proves Trachtenbrg’s respect for the video game, as he was clearly inspired by it but didn’t want to just rip off what had come before.


Next Preythe movie and God of the war coincidentally ended up sharing another aspect in common. Both God of the war and Prey are considered by critics and much of their fans to be the best entry in their respective franchises since their original movie/game. Although there was no confirmation yet prey 2, a sequel seems likely. With God of War: Ragnarok set to release this year, perhaps Trachtenberg will be inspired again and include aspects of the upcoming game in a potential sequel.

Source: Bernard Petits (Going through comics)

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