Skull And Bones: everything we know about Ubisoft Singapore’s pirate game

Skull and bones is the next game from developer Ubisoft Singapore, a studio well known for supporting Ubisoft Montreal and Ubisoft Quebec when it comes to core Assassin’s Creed games. Notably, Ubisoft Singapore was instrumental in adding naval combat to Assassin’s Creed, which – for a while – became a franchise staple after Assassin’s Creed IV: Black Flag. And like Black Flag, Skull and Bones is a pirate game with an emphasis on naval combat.

“Skull and Bones was never meant to be a Black Flag spin-off,” creative director Elisabeth Pellen said in an interview with GameSpot. “Right from the start, the mandate the studio had been given was to create its own IP and game. But we thought it would be a good idea to capitalize on the expertise of our tenant who specifically created naval combat for [Black Flag]. And then they wanted to bring [the naval combat] in a new environment.

Now Playing: Skull and bones | Gameplay overview trailer

But if Skull and Bones isn’t a Black Flag spin-off, then what is? Below, we go over everything we know about Skull and Bones, including when it’s coming out, what Ubisoft Singapore’s post-launch plans are for it, and whether it supports multiplayer.


Skull and Bones will be released on Xbox Series X|S, PS5, PC, Stadia and Amazon Luna. The game will feature both cross-play and cross-progression support.

Release date

Skull and Bones is slated for November 8. Ubisoft Singapore began development of the game in 2013 right after the release of Black Flag, and was originally aiming for a 2018 release date. However, Skull and Bones had a turbulent development cycle that saw it delayed multiple times.

What we know

In Skull and Bones, you play as the sole survivor of a shipwreck who vows to become a respected pirate captain. Set in the Indian Ocean during the Golden Age of Piracy, Skull and Bones will allow you to rack up infamy and grow stronger through several different methods, such as completing privateer contracts, looting treasures, building your fleet and hiring a crew.

Building on naval combat first introduced in Black Flag, Skull and Bones takes place primarily in open water. You can leave your ship and actually play as a piratebut only at certain points in the game. On land, you can talk to merchants and other characters, further fleshing out the historical fiction setting created by Ubisoft Singapore.

Skull and Bones also tracks how you treat your crew. If you don’t keep them fed and happy, they will mutiny against you, encouraging you to be a little selfless with your wealth. Your ships can also be customized with different hulls and weapons to create a wider variety of playstyles. Your ship can specialize in speed and firepower at the expense of its overall hull strength and space storage, for example.

PC System Specifications

Ubisoft Singapore has yet to reveal the PC system specs for Skull and Bones.

Multiplayer Details

Skull and Bones will support multiplayer on both PvE and PvP servers. In PvE, you can team up with up to two friends to form a fleet of three ships and take on computer-controlled enemies together. In PvP, every player you encounter can be a potential ally or enemy, encouraging you to play more strategically when around other players.

DLC/Microtransaction Details

As a live service game, Skull and Bones will launch with microtransactions and support post-launch DLC. The game’s post-launch roadmap includes plans to further flesh out crews, including adding unique teammate natures and a more detailed recruitment mechanic.

“We have a post-launch roadmap with some content coming – some features like a new activity that should be a game-changer for players,” Pellen told GameSpot. “We’re going to add a new part of the world, a new character – we’ve already started working on that, so we’re ready to inject new content.”

Pre-order details

Skull and Bones is available for Pre-order.

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